

MOSES JUDHA J
I'm a digital artist from Indonesia who loves learning something new creating 3D environments using Blender
About Me
I'm a 3D artist with around 3 years of experience in animation, specializing in props & environment art, lighting, compositing, and rendering, with additional experience in look development. I enjoy working across the pipeline to shape how a scene ultimately looks and feels, and I'm always looking to grow further in lighting, rendering, and lookdev.
Some of My Achievement


JUMBO
13 BOM DI JAKARTA
3D Props & Environment Artist
3D Environment & Lighting Artist

Mechamato (Season 04)
3D Lighting,Render & Compositing Artist ( LRC )

Banyu
3D Lighting,Render & Compositing Artist ( LRC )

Nussa (Series)
3D Lighting,Render & Compositing Artist ( LRC )
Project
Some of My personal Projects
A realistic 3D environment focused on lighting and rendering, built and rendered in Blender using Cycles. This piece explores a full mood transition from bright midday sun to golden-hour sunset, using the effect of sudden changes in light and environment to bring out mood, depth, and atmosphere across the scene.




A realistic 3D forest environment rendered in Blender with Cycles, focused on lighting and atmosphere. Soft morning light , casting warm, gentle highlights and a light mist across the forest floor for a calm, cozy feel. The piece explores natural light behavior, color temperature, and subtle volumetrics to bring quiet warmth to the scene.



